Authors :
Dr. Abuelainin Hussain
Volume/Issue :
Volume 7 - 2022, Issue 8 - August
Google Scholar :
https://bit.ly/3IIfn9N
Scribd :
https://bit.ly/3AH7QpQ
DOI :
https://doi.org/10.5281/zenodo.7036602
Abstract :
The essay looks at how design, technology, and
interactivity interact to influence the creation of motion
graphics. The creation of graphics and their movement in
time and space to accomplish a purpose or tell a story are
both parts of the motion graphics production process. To
give the impression of motion, the motion graphic
components are arranged in a series of frames. Unlike other
types of animation, graphics and type are used largely
during the development of animated motion graphics. With
3D modelling, surfacing, rigging, character effects, matte
painting, lighting, and rendering, the motion graphics
production process continues. Animation will proceed
through these processes from production through postproduction. It integrates viewpoints on media systems and
technology with knowledge of the production process,
target audience, and trends influencing content. With all its
benefits and drawbacks compared to static design, the fact
that millions of people utilize motion graphics as a form of
expression gives it a position in recent history that no other
form of artistic expression or communication has. Another
significant change in the structure of the digital world will
undoubtedly arise from such a shift in the user/audienceproducer/designer connection. The research study
investigates the genre, narrative, and technological aspects
of motion graphics using the interpretive technique of media
analysis
Keywords :
Motion Graphics, Multimedia Design, Graphics Design, Graphics Production.
The essay looks at how design, technology, and
interactivity interact to influence the creation of motion
graphics. The creation of graphics and their movement in
time and space to accomplish a purpose or tell a story are
both parts of the motion graphics production process. To
give the impression of motion, the motion graphic
components are arranged in a series of frames. Unlike other
types of animation, graphics and type are used largely
during the development of animated motion graphics. With
3D modelling, surfacing, rigging, character effects, matte
painting, lighting, and rendering, the motion graphics
production process continues. Animation will proceed
through these processes from production through postproduction. It integrates viewpoints on media systems and
technology with knowledge of the production process,
target audience, and trends influencing content. With all its
benefits and drawbacks compared to static design, the fact
that millions of people utilize motion graphics as a form of
expression gives it a position in recent history that no other
form of artistic expression or communication has. Another
significant change in the structure of the digital world will
undoubtedly arise from such a shift in the user/audienceproducer/designer connection. The research study
investigates the genre, narrative, and technological aspects
of motion graphics using the interpretive technique of media
analysis
Keywords :
Motion Graphics, Multimedia Design, Graphics Design, Graphics Production.