Authors :
Angienen Mirando Balid- De Luna
Volume/Issue :
Volume 9 - 2024, Issue 8 - August
Google Scholar :
https://tinyurl.com/44z96c8j
Scribd :
https://tinyurl.com/2t553c88
DOI :
https://doi.org/10.38124/ijisrt/IJISRT24AUG773
Note : A published paper may take 4-5 working days from the publication date to appear in PlumX Metrics, Semantic Scholar, and ResearchGate.
Abstract :
Facing the 21st century English language
learners today marks a bit change and a formation of
strategized teaching methodology on how facilitators
must uphold and seek highest form of learning. K to 12
curriculum aims to acquire highly- developed language
skills, with this, teachers must find ways to uplift the oral
proficiency level of students as one key component of a
well- developed communicative competence. This study
investigates using pre-test post- test experimental design
to elucidate the level of oral language skills of 60
heterogeneous oral- expressive students prior to and after
the administration of the language acquisition games
along comprehension, fluency, vocabulary, pronunciation,
and grammar. It also identified the significant differences
on each aspect. Qualitative descriptive analysis and in-
depth observation was used to identify the learning
behaviours manifested by the oral- expressive students.
Face- to- face ESL pre- and post- oral assessment was
undertaken by the respondents and a Stanford FLOSEM
(Foreign Language Oral Skills Evaluation Matrix) rubric
was utilized to assess oral- expressive students’ level of
oral- language skills by an expert validator. Analyses of
data revealed an increase of one level from the pre- test to
post- test result after the administration of the 30-40 days
language acquisition games intervention. Further, there
is also a significant difference between pre- and post- test
along each aspect of oral language skills and identified
seven learning behaviors seen in the viewpoint of the
students namely; active engagement through rewards
and punishments, everyone made effort to be involved in
the game, properly guided through rules given time
under pressure, given chance to speak during class
discussion, develop inquisitive thinking through
answering HOTS questions, and overcome ridicules,
boosting confidence. Thus, the researcher devised an
output entitled “Language Acquisition Games: A Kit
towards Effective Oral Communication Skills for Grade
8 Students” to develop speaking skills of students.
Curriculum developers, materials developer and
language institutes might integrate these language games
into an English language classroom to at least enhance
students’ oral language skills.
Keywords :
Language Acquisition, Language Games, Oral Language Skills.
References :
- Cates, Kip A, Teaching for a Better World: Global Issues and Language Education, p.41-51
- Alan Maley, Teaching for a Better World: Global Issues and Language Education, 1992
- K to 12 English Curriculum Guide December 2013
- Hellsten and Prescott, Language difficulties of international students in Australia: The effects of prior learning experience, International Education Journal, 2005, 6(5), 567-580. ISSN 1443-1475 © 2005 Shannon Research Press. (2004)
- Coyne (2010) Problems in Current Instruction of English Language Learners Updated on Jul 20, 2010.
- Mike Cabigon (2015) State of English in PH: Should we be concerned? - @inquirerdotnet, 2015
- Talley and Hui-ling (2014), “Communication in the modern languages classroom”, Strasbourgh: Council of Europe.
- Achmad and Yusuf (2014), “Interactive language teaching”. 5th printing. Cambridge: Cambridge University Press.
- Xenia B. Alfelor (2019), “Development of a Training Design for Senior High School English Language Teacher’s Professional Competence”,(Unpublished Mastered Thesis), University of Nueva Caceres, School of Graduate Studies, Naga City.
- Joan M. Bagagnan (2016), “Teachers’ Communication Accomodation Strategies and Students’ Second Langauge Anxiety: Inputs to the Development of a Communicative Instructional Design”, (Unpublished Mastered Thesis), University of Nueva Caceres, School of Graduate Studies, Naga City.
- Bessy G. Bare (2015), “Student’s Proficiency in Language Arts and Learning Resource Utilization in Saint Joseph School.”(Unpublished Mastered Thesis), University of Nueva Caceres, School of Graduate Studies, Naga City.
- Josef Nevařil (2014), “SPEAKING SKILL DEVELOPMENT”.
- Cabiles, Roldan C. (2018), “Collaborative Games in Teaching English To Grade 9 Students”, Unpublished Master Thesis, Bicol Univeristy, Legaspi City.
- Sarwar, et.al (2014), “Communication Apprehension and General Anxiety in the Prediction of Public Speaking Anxiety.” Commun. Quarterly, 33: 174-84.
- Alharbi, A. Heba, (2015). Improving Students’ English Speaking Proficiency in Saudi Public Schools. International Journal of Instruction Vol. 8, No. 1 Jan 2015.
- Caroline Monteith (2015), “School Based Interventions for Learning: An Evidence – Based Practice Review Report.
- Bessy G. Bare (2015), “Student’s Proficiency in Language Arts and Learning Resource Utilization in Saint Joseph School.”(Unpublished Mastered Thesis), University of Nueva Caceres, School of Graduate Studies, Naga City.
- Xenia B. Alfelor (2019), “Development of a Training Design for Senior High School English Language Teacher’s Professional Competence”,(Unpublished Mastered Thesis), University of Nueva Caceres, School of Graduate Studies, Naga City.
- Elkhair Muhammad Idriss Hassan (2014), “Pronunciation Problems: A Case Study of English Language Students at Sudan University of Science and Technology”, English Language and Literature Studies; Vol. 4, No. 4; 2014 ISSN 1925-4768 E-ISSN 1925-4776.
- Joan M. Bagagnan (2016), “Teachers’ Communication Accomodation Strategies and Students’ Second Langauge Anxiety: Inputs to the Development of a Communicative Instructional Design”, (Unpublished Mastered Thesis), University of Nueva Caceres, School of Graduate Studies, Naga City.
- Alharbi, A. Heba, (2015). Improving Students’ English Speaking Proficiency in Saudi Public Schools. International Journal of Instruction Vol. 8, No. 1 Jan 2015.
- Ratna Sari Dewi1 (2017), Ummi Kultsum1 & Ari Armadi, “Using Communicative Games in Improving Students’ Speaking Skills”, English Language Teaching Canadian Center of Science and Education, ; Vol. 10, No. 1; ISSN 1916-4742.
- Linda Diamond and Linda Gutlohn (2010), “Teaching Vocabulary. Reading Rockets.” (Online); Available at www.readingrockets.org.
- Arikan & Yolageldili (2011), “Effectiveness of Using Games in Teaching Grammar to Young Learners”, Elementary Education Online, 10(1), 219-229.
- Al-Jarrah, et.al (2019), Improving English Grammar Achievement through Educational Games among Eleventh Grade Students in East Jerusalem , International Journal of Academic Research in Progressive Education and Development, Published by Human Resource Management Academic Research Society (www.hrmars.com).
- Arikan & Yolageldili (2011), “Effectiveness of Using Games in Teaching Grammar to Young Learners”, Elementary Education Online, 10(1), 219-229.
- Saul Mcleod (2018). “Skinner- Operant Conditioning”, https://www.simplypshychology.org/operantconditioning.html.
- McLeod (2012), “Zone of Proximal Development.” www.simplypsychology.org/zone-of-proximal-development.
- Goh and Burns (2012) cited by Marham Hadi (2016), “Theories in Developing Oral Communication for Specific Learner Group”, Matwan Wathan University.
- Ricardo Schutz, “Stephen Krashen’s Theory of Second Language Acquisition.” (June 12, 2014) www.sl.com.br
- Goh and Burns (2012) cited by Marham Hadi (2016), “Theories in Developing Oral Communication for Specific Learner Group”, Matwan Wathan University.
- Sigríður Dögg Sigurðardóttir (2010), “The Use of Games in the Language Classroom”.
- Linda Diamond and Linda Gutlohn (2010), “Teaching Vocabulary. Reading Rockets.” (Online); Available at www.readingrockets.org.
Facing the 21st century English language
learners today marks a bit change and a formation of
strategized teaching methodology on how facilitators
must uphold and seek highest form of learning. K to 12
curriculum aims to acquire highly- developed language
skills, with this, teachers must find ways to uplift the oral
proficiency level of students as one key component of a
well- developed communicative competence. This study
investigates using pre-test post- test experimental design
to elucidate the level of oral language skills of 60
heterogeneous oral- expressive students prior to and after
the administration of the language acquisition games
along comprehension, fluency, vocabulary, pronunciation,
and grammar. It also identified the significant differences
on each aspect. Qualitative descriptive analysis and in-
depth observation was used to identify the learning
behaviours manifested by the oral- expressive students.
Face- to- face ESL pre- and post- oral assessment was
undertaken by the respondents and a Stanford FLOSEM
(Foreign Language Oral Skills Evaluation Matrix) rubric
was utilized to assess oral- expressive students’ level of
oral- language skills by an expert validator. Analyses of
data revealed an increase of one level from the pre- test to
post- test result after the administration of the 30-40 days
language acquisition games intervention. Further, there
is also a significant difference between pre- and post- test
along each aspect of oral language skills and identified
seven learning behaviors seen in the viewpoint of the
students namely; active engagement through rewards
and punishments, everyone made effort to be involved in
the game, properly guided through rules given time
under pressure, given chance to speak during class
discussion, develop inquisitive thinking through
answering HOTS questions, and overcome ridicules,
boosting confidence. Thus, the researcher devised an
output entitled “Language Acquisition Games: A Kit
towards Effective Oral Communication Skills for Grade
8 Students” to develop speaking skills of students.
Curriculum developers, materials developer and
language institutes might integrate these language games
into an English language classroom to at least enhance
students’ oral language skills.
Keywords :
Language Acquisition, Language Games, Oral Language Skills.