Forming Child Character Through Socio-CulturalBased Educational Games: A Case Study in Kindergarten in South-East Sulawesi


Authors : Anwar Hafid; Ali Hadara

Volume/Issue : Volume 7 - 2022, Issue 12 - December

Google Scholar : https://bit.ly/3IIfn9N

Scribd : https://bit.ly/3VXMCMF

DOI : https://doi.org/10.5281/zenodo.7511290

Abstract : The main problems faced by kindergarten teachers are: 1) less game tools, 2) limited fund source since most of the students come from low to middle families, 3) teachers have lack of ability to develop sociocultural-based games, and 4) lack of positive characters among kids and teenagers because they receive no cultural introduction since early stage. The research aimed to develop sociocultural based-educational games (AlatPermainan Educatif =APE) with criteria: contain positive character values, easy to obtain, cheap, and appeal to children. Research result indicated that six kindergartens had developed each 7 types of APE applied in learning, namely: Cugol, tinggoulo, tinggokasu, galaceng, sanadalemendaa, gacci, andPatolele. Educationally, games developed contained positive character values (honesty, obedience to social rules, discipline, self-confidence, politeness, toughness, risk takers, intelligence, logical thinking, critical, creative and innovative, environmental awareness, respect the work and achievement of others, mutual assistance, and responsibility) as well as improve teachers’ creativity.

Keywords : Development, Educational Games, SocioculturalBased, Positive Character, Teachers’ Creativity

The main problems faced by kindergarten teachers are: 1) less game tools, 2) limited fund source since most of the students come from low to middle families, 3) teachers have lack of ability to develop sociocultural-based games, and 4) lack of positive characters among kids and teenagers because they receive no cultural introduction since early stage. The research aimed to develop sociocultural based-educational games (AlatPermainan Educatif =APE) with criteria: contain positive character values, easy to obtain, cheap, and appeal to children. Research result indicated that six kindergartens had developed each 7 types of APE applied in learning, namely: Cugol, tinggoulo, tinggokasu, galaceng, sanadalemendaa, gacci, andPatolele. Educationally, games developed contained positive character values (honesty, obedience to social rules, discipline, self-confidence, politeness, toughness, risk takers, intelligence, logical thinking, critical, creative and innovative, environmental awareness, respect the work and achievement of others, mutual assistance, and responsibility) as well as improve teachers’ creativity.

Keywords : Development, Educational Games, SocioculturalBased, Positive Character, Teachers’ Creativity

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