Authors :
Erlin Chusnia Putri; Rasipin; Bedjo Santoso
Volume/Issue :
Volume 5 - 2020, Issue 7 - July
Google Scholar :
http://bitly.ws/9nMw
Scribd :
https://bit.ly/2DGG03p
DOI :
10.38124/IJISRT20JUL786
Abstract :
The maternal mortality rate remain high in
Indonesia. MMR in Indonesia around 80% of obstetric
problems. Indonesia has developed the antenatal class
program to improving knowledge and attitude for
pregnant women. Antenatal class is an important
component for pregnant women to improve their
knowledge and skills during pregnancy, childbirth and
the postnatal period. Educational methods using
conventional methods are becoming obsolete and
innovative educational methods have been developed.
The aim of the research is to create antenatal education
model based gamification to improve knowledge and
attitude of pregnant women.The research we
implemented Research and Development (R&D) method
and quasi experimental with a control group pre-test and
post-test design. Research subjects pregnant women
were given education by ladder snakes and the control
group by pregnancy booklets for 10 days meeting. The
results show that antenatal education model is worthy of
a education media with p-value of 0,000 and the
application of this education based gamification after 10
days is effective in increasing knowledge (p=0,001) and
attitudes (p=0,001) better than control group. According
of the resultsAn antenatal education based on
gamification is reliebel to improving knowledge and
attitudes of pregnant women. An antenatal education
based on gamification can be applied to antenatal classes
Keywords :
Antenatal education; Gamification; Maternal Knowledge; An Antenatal Classes Education.
The maternal mortality rate remain high in
Indonesia. MMR in Indonesia around 80% of obstetric
problems. Indonesia has developed the antenatal class
program to improving knowledge and attitude for
pregnant women. Antenatal class is an important
component for pregnant women to improve their
knowledge and skills during pregnancy, childbirth and
the postnatal period. Educational methods using
conventional methods are becoming obsolete and
innovative educational methods have been developed.
The aim of the research is to create antenatal education
model based gamification to improve knowledge and
attitude of pregnant women.The research we
implemented Research and Development (R&D) method
and quasi experimental with a control group pre-test and
post-test design. Research subjects pregnant women
were given education by ladder snakes and the control
group by pregnancy booklets for 10 days meeting. The
results show that antenatal education model is worthy of
a education media with p-value of 0,000 and the
application of this education based gamification after 10
days is effective in increasing knowledge (p=0,001) and
attitudes (p=0,001) better than control group. According
of the resultsAn antenatal education based on
gamification is reliebel to improving knowledge and
attitudes of pregnant women. An antenatal education
based on gamification can be applied to antenatal classes
Keywords :
Antenatal education; Gamification; Maternal Knowledge; An Antenatal Classes Education.